Dino Hamidović
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N° 03 · Selected work

Gamified Onboarding for a factory simulation tool

Internship at Fraunhofer and Van Den Bos Robotics.

UI Design Iterative Design User Research
Role
UX Researcher (Intern)
Org
Fraunhofer / Van Den Bos Robotics
Duration
4 months + thesis follow-on
Stack
Python (PyQt5) · Figma · Inkscape

During my internship at Fraunhofer, I built a factory simulation tool that let employees quickly mock up factory layouts to calculate where transport bottlenecks would form. The tool was designed for speed: drag-and-drop components, snap compatible components to one another, and modify properties of placed components — without sacrificing the precision an industrial planner needs.

For my thesis follow-on I built a second version of the same tool with a gamified onboarding process — progressive unlocks, mission objectives, sound, and a slightly different layout — to test whether gamification affected user engagement and cognitive load during first-time use.

The shipped tool.

The version that landed with internal users at Van Den Bos Robotics — refined layout, configured component snapping, and the properties side panel for fine-grained adjustments after placement.

The final design of the factory simulation tool, showing the polished layout editor with placed components and the configuration sidebar.
Fig. 01 · Final shipped design — internal release at Van Den Bos Robotics

What the work produced.

01
Studied the effect of gamified onboarding on engagement and cognitive load.
02
Built a progressive unlocking system, mission objectives, and sound for the simulation.
03
Conducted user research, interviews, and prototyping throughout the internship.
04
Designed, built, and shipped the tool to internal users at Van Den Bos.
User interviews Prototyping Wireframing Python · PyQt5 Figma Inkscape Iterative design